The lighting was a collaborative process between Sabrina DERNANE and Mathilde MAGONI. I was in charge of setting the first intention, then after quick retakes and feedbacks from my teammates, I was in charge of polishing it for visibility and coherence.
This process was very instructive and allowed us to have effective lighting in line with our artistic direction!
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Game made with ;
3D Artists : Maël ANDRE-ROMAGNY, Camille DOMAIN, Mathilde MAGONI, Hanna-Elia MIMOUNI
2D Artists : Anna CHI, Sabrina DERNANE, Dimitri LIVET, Elie PINAUD
Game Programmer : Morgane DERO, François LAHALLE, Mathieu ROBION
Game Programmer and Designer : Mathilde BÉGUINOT, Thomas BEVIS-SURPRISE, Julien BLANCEY, Jules FAUTRAT, Matteo RENAUDIN
Game Designer : Athénaïs BLONDEL, Victor BOTREL, Jack DAVIS, Bastien FRANCEQUIN, Nils GERMAIN, Gabriel LAVOGEZ
Music and Sound Designer : Pierre-Alexis CONDÉ, Stanislas D’ARNOUX DE FLEURY
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Made at ISART Digital